package com.kd.juhaowan.http.model;

import java.io.Serializable;

public class GiftModel implements Serializable{

private String id;
private String content;
private String name;
private int is_receive;
    private String code;
    private String residue_number;
    private String game_name;
    private String game_logo;
    private float game_discount;
    private String game_cat_name;
    private String game_people_are_playing;
    private String game_score;
    private String[] game_tags;
    private String game_urlfile;
    private String game_id;
    private String game_package_name;
private int status;
private String remarks;

    public String getRemarks() {
        return remarks;
    }

    public void setRemarks(String remarks) {
        this.remarks = remarks;
    }

    public String getId() {
        return id;
    }

    public void setId(String id) {
        this.id = id;
    }

    public String getContent() {
        return content;
    }

    public void setContent(String content) {
        this.content = content;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getGame_id() {
        return game_id;
    }

    public void setGame_id(String game_id) {
        this.game_id = game_id;
    }

    public int getIs_receive() {
        return is_receive;
    }

    public void setIs_receive(int is_receive) {
        this.is_receive = is_receive;
    }

    public String getCode() {
        return code;
    }

    public void setCode(String code) {
        this.code = code;
    }

    public String getResidue_number() {
        return residue_number;
    }

    public void setResidue_number(String residue_number) {
        this.residue_number = residue_number;
    }

    public String getGame_name() {
        return game_name;
    }

    public void setGame_name(String game_name) {
        this.game_name = game_name;
    }

    public String getGame_logo() {
        return game_logo;
    }

    public void setGame_logo(String game_logo) {
        this.game_logo = game_logo;
    }

    public float getGame_discount() {
        return game_discount;
    }

    public void setGame_discount(float game_discount) {
        this.game_discount = game_discount;
    }

    public String getGame_cat_name() {
        return game_cat_name;
    }

    public void setGame_cat_name(String game_cat_name) {
        this.game_cat_name = game_cat_name;
    }

    public String getGame_people_are_playing() {
        return game_people_are_playing;
    }

    public void setGame_people_are_playing(String game_people_are_playing) {
        this.game_people_are_playing = game_people_are_playing;
    }

    public String getGame_score() {
        return game_score;
    }

    public void setGame_score(String game_score) {
        this.game_score = game_score;
    }

    public String[] getGame_tags() {
        return game_tags;
    }

    public void setGame_tags(String[] game_tags) {
        this.game_tags = game_tags;
    }

    public String getGame_urlfile() {
        return game_urlfile;
    }

    public void setGame_urlfile(String game_urlfile) {
        this.game_urlfile = game_urlfile;
    }

    public String getGame_package_name() {
        return game_package_name;
    }

    public void setGame_package_name(String game_package_name) {
        this.game_package_name = game_package_name;
    }

    public int getStatus() {
        return status;
    }

    public void setStatus(int status) {
        this.status = status;
    }
}
